Théo Murgier
/About me
About me

Hello, I'm Théo!

Baker from 2015 to 2018, I was always passionate about making games and creating levels, and that why I decided to reorientate myself and joined Bellecour École.

I specialized myself into level design and level art, by using different game engine such as Unity, Unreal Engine or Hammer. With personal projects such as CP3D and with Bellecour École, I learned to work as a team and to communicate with other branch of the medium, such as 2D and 3D artists, programmers and players.

During my 3 years at Bellecour École, I specialized myself into level design, and it became quickly my objective in the industry.

Want to see what I can do? Feel free to check my resume and contact me to join your company!