Time's App
/User Experience and Interface design

Time's App is an arcade mobile game where the objective is to get the highest score by beating a series of quick mini-games based on the mobile phone theme. Developed in 6 weeks, it's the "Free 2 Play" project of my second year's at Bellecour École.

Main menu

Inspired by games like Rhythm Paradise or Wario Ware, Time's App bring its originality with its colourful and funky art style, and it's use of the most famous video game console: the smartphone. Discover 7 mini-games and their variant with Jess, Pigu and Alex, Time's App mascots.

Some mini games

On this project, I worked on the user experience and the interface design, along with the implementation of the different assets in the game. The main goal with the UX was that everyone, at their first look, could understand that everything is controlled like a smartphone.

UX of the main menu in Adobe XD

Video

Credits

Project Manager:
- Adrien "ACE" Laurent

Quest Designer:
- Jérémy Shade

Economic Systeme:
- Kellian Phimphisay

UX/UI:
- Théo Murgier

Programmer:
- Arnaud Benier-Moine

Technical Game Design:
- Maxence Jaquot

QA:
- Nathan Diolot

Artist Manager:
- Nawal Bengrich

2D Animator:
- Sasha/Sarah Blanc-Aïbout

Music:
- Jules Lagarde

2D Artist:
- Roxane Amouyal
- Olivier Berthoux
- Léonard Lam
- Mattias Mendonca
- Lena Aprosi-Touilleux
- Alex Henry
- Anaelle Ho-Yen
- Elias Lefevre
- Lucas Serre